UX/Product Design

·

Uploaded

May 2024

Boosting Community Loyalty at The Orchard Hotel

Mixed Reality Ergonomics

Ethnographic Site Evalution

Environmental & Spatial Design

UX/Product Design

·

Uploaded

May 2024

Boosting Community Loyalty at The Orchard Hotel

Mixed Reality Ergonomics

Ethnographic Site Evalution

Environmental & Spatial Design


Introduction

How can Mixed Reality enhance the experience at The Orchard Hotel?

about

I was tasked with designing a mixed reality experience that utilises the physical space of a chosen setting.

I designed a game that generates a sense of community at The Orchard Hotel, while also boosting traffic at its bar & brasserie.

Timeline

4 Weeks · April to May 2024

Client

MSc Human-Computer Interaction

Team

Solo Project

with Credit to

Tutors · Steve Beford & Paul Tennent

About

I was tasked with designing a mixed reality experience that utilises the physical space of a chosen setting.

I designed a game that generates a sense of community at The Orchard Hotel, while also boosting traffic at its bar & brasserie.

Timeline

4 Weeks · April to May 2024

Client

MSc Human-Computer Interaction

Team

Solo Project

with Credit to

Tutors · Steve Beford & Paul Tennent

about

I was tasked with designing a mixed reality experience that utilises the physical space of a chosen setting.

I designed a game that generates a sense of community at The Orchard Hotel, while also boosting traffic at its bar & brasserie.

Timeline

4 Weeks · April to May 2024

Client

MSc Human-Computer Interaction

Team

Solo Project

with Credit to

Tutors · Steve Beford & Paul Tennent

About

I was tasked with designing a mixed reality experience that utilises the physical space of a chosen setting.

I designed a game that generates a sense of community at The Orchard Hotel, while also boosting traffic at its bar & brasserie.

Timeline

4 Weeks · April to May 2024

Client

MSc Human-Computer Interaction

Team

Solo Project

with Credit to

Tutors · Steve Beford & Paul Tennent

Site Research

First, I visited the site to explore spatial opportunities.

Definition & Ideation

I used Ideation Cards to realise the potential of the lobby.

Prototyping & Testing

I designed a territory game that capitalises on the lobby's unique flow of traffic.

4 Zones. 8 Cards. 20 Players. 1 Safe.

koto is build around The Orchard Hotel's unique floor textures, interweaving traffic paths and the brasserie location to give guests an engaging experience every night.

Minimal Obstruction

Koto minimizes disruption in the hotel lobby by limiting players and evenly dispersing them, with no more than 4 in the central zone at a time. Its physical elements keep players aware of their surroundings, even during intense moments.

An Inescapable Aura of Community Loyalty

While the leaderboard is visible on the game app, there is a physical version displayed in the lobby for all hotel residents to see - enhancing the loyalty of repeat visitors and engaging the residents into the community, all next to the hotel's brasserie & bar.

How it Works

Journey Breakdown

Once users enter the game, they must to go to their zone (1). The countdown will begin and those in their zone will commence the game (2). Once they translate the code, users will see their leaderboard results increase or remain the same (3). All the while, the camera-input background reminds users of their situated placement.

koto but it's Themed Every time there's a Seasonal Holiday

koto's design leaves the potential to capitalise on seasonal festivities through timed events and themes - providing Nottingham Venues with an easy way to further enhance the levels of community engagement during peak business months.

Feedback

Mixed reality specialists loved it - here's what they said.

Spinning Gold

"A highly innovative and creative response", that demonstrates "an excellent job of extracting detailed design implications from research observations".

Cystal Clear Communication

"An extremely well made presentation, making good use of visual aids to support explanations. Everything is clear and easy to follow and all the project requirements are covered."

What's next?

To continue, koto would need to be programmed more extensively in order to conduct a more life-like user trial to identify pain-points.

LET'S TALK

© 2025 Adam A Jarvis. All rights reserved.

LET'S TALK

© 2025 Adam A Jarvis. All rights reserved.

LET'S TALK

© 2025 Adam A Jarvis. All rights reserved.

LET'S TALK

© 2025 Adam A Jarvis. All rights reserved.